Thursday, September 27, 2018

MADE Rules Breakdown -- Topic Three

MADE Rules Breakdown – Topic Three
Scoring Points
The team with the highest score at the end of the game wins.  It’s that simple.
Active jammers are the only ones that can score points.  Once the jammer breaks the pack and has completed the lap to catch back up with the pack is when the points are scored.  Each player the jammer passes is a point.
Active jammers must be wearing the helmet cover to score points.
If the opposing team has a player in the box, there is a ghost point awarded once the first opposing player is passed in the pack.
If the opposing team has an out of bounds player, there is a point award once the jammer has passed them while they are out of bounds.
Active jammers can be awarded points for lapping the opposing jammer, whether active or non-active. 
Points are awarded if the opposing team fails to field the correct number of players at the start of the jam.  I.E. skating a player short.  The point is awarded upon the start whistle for each missing player on the opposing team.

Wednesday, September 26, 2018

Toe Stop Drills and Skills

We started working with our toe stops this week. If you are able to utilize your toe stops in a controlled manner, it can take you far in derby.  Remember, practice makes you better and practicing on your toe stops makes you more comfortable. 


First off, take a look at your toe stops.  Where are they positioned for you?  You need it positioned where you feel comfortable and your foot isn't dying inside your skate.  Most people go with a one wheel under the back wheel and adjust their toe stops to that height.  How big are your toe stops?  If you have crappy little ones, I would suggest saving to invest in some slightly larger ones.  This will make it much easier on you.  Smaller toe stops make you work much harder in your toe stop runs and drills. 




Here are a few easy things you can do to feel more comfortable on your toe stops:




Up Downs  -- stand in good derby stance with all eight wheels on the ground.  Shift your weight to go up on your toe stops by lifting up on your heels.  Your stance should stay the same and the only thing moving is your feet. 




Squats on your toe stops --  Go up on your toe stops and squat.  This will help you feel comfortable by being able to go lower on your toe stops.




Balancing on one foot  -- Go up on your toe stops, find your center of balance and pick up one of your skates.  This is like the one footed glide but on toe stops.  Engage your core and balance.  Challenge yourself each time to hold it longer.




Side to side steps on your toe stops  --  Go up on your toe stops and step from side to side.  Start with shorter steps and eventually move into larger steps.  Challenge yourself.  This will help with lateral movements down the road.




Toe Stop Walking and Jogging  -- we practiced this during the training session.  Get up on your toe stops and walk/jog forward then go backwards.  Find your center of balance and increase your speed as you go! 




These are all things you can do at home in your skates.  You can also do these during open skate.


Once you feel more comfortable on your toe stops, start pushing the comfort zone. Ask your trainers for more ideas on challenging toe stop drills. 

Tuesday, September 25, 2018

Week 3 -- More Derby Skills

By Striking Dervish


Now that you have covered some of the basics, we are spending Week 3 adding more derby skills as well as beginning to pick up our feet.

Off Skates Workout

We begin with a reminder of the things we can do off skates to help prepare us for our tested skills!
  • Jogging to work on cardio in preparation for your endurance test
  • Squat walks to work on derby stance
  • Wall sits build leg strength for proper derby stance
  • Lunges work leg strength for getting up from a single knee fall
  • Squat thrusts / burpees practice the movement of getting to toe stops from a fallen position

Stepping

In order to work on balance on your skates, we practice stepping while standing still.  While practicing this skill, please keep the following in mind:
  • Stay in derby stance with knees soft
  • Try to balance over all four wheels of each skate to avoid rolling
  • Engage your core
  • Lift your knees slightly to avoid rolling
  • Keep your eyes and chest up
All of these should be practiced and will be tested:
  1. Stepping Forward – take as large of a step forward as you can without rolling
  2. Stepping Backwards – take as large of a step backwards as you can without rolling.  Remember to pick up your knees in order to be able to place your foot wholly on the floor at one time.
  3. Stepping side to side – step out and together in either direction
  4. Hop-to’s – moving sideways, pick up the foot furthest from the direction you are going (foot A), hopping upward with the foot closest to the direction you are going (foot B), then set foot A down and step out with foot B.
  5. Grapevines – as controlled as possible, step over Foot A with Foot B, and step out with Foot A.  Then step behind Foot A with Foot B, and step out with Foot A.  Repeat a few times in each direction.  Try to keep your toes pointed forward at all times.

Toe Stop Run

Roller derby skaters get moving off the start line by running on their toe stops.  The toe stop provides better stability and a basepoint for pushing off to get started quickly.  New skaters will need to get comfortable on their toe stops before they are able to run on them.
In Week 3, we work on increasing speed and effectiveness of the toe stop run by using it to get moving when working on all other skills throughout the practice.

Getting Comfortable

We begin by simply walking on our toe stops.  The toe stops should be at a comfortable position where you are not balanced too much on the front wheels.  You may need to move the toe stops up or down (closer to the skate or closer to the floor), and they are adjustable in this fashion.  The specific position is a personal preference, and you may need to make a few adjustments before determining where yours should be.
If you have your own skates, spending some time walking around your house on your toe stops will help you get comfortable.  Remember to keep your knees soft and be wary of obstacles!

Jogging

Once you feel comfortable on your toe stops, try jogging on them.  Start with small steps and slow speed and gradually go for longer strides and more speed.
You will also need to practice transitioning between the toe stop and skating.  This should eventually be a seamless process and may require practicing setting the foot down on all four wheels from the on-toe position.

Running

The ideal toe stop run is 3 to 5 steps on your toe stops.  The strides should increase in length throughout the run, and you should increase your speed quickly by doing so.  Think of digging into the floor with your toe stops.  In order to make the most of the run, lean forward throughout, but keep eyes upward.  The lean should eventually feel close to falling forward and will actually help you with your momentum forward.

Baseball Slides

Baseball slides are the only fall we practice falling backwards.  We still “pick a cheek” and focus on the side of the body for this fall to avoid hitting our tailbone.  The application for baseball slides are when we are moving at a fast pace and may be careening out of control but falling backwards.

Standard

In a standard baseball slide, we are only focused on the fall itself, ending on our side on the ground.  To practice this fall, follow these steps:
  1. Set a knee down, similar to a single knee fall.
  2. Move the foot of the downed leg underneath you while pivoting the knee outwards. The downed leg should remain bent so that you are forming a 4 with your legs.
  3. As the foot comes forward, shift your weight to the side of the downed knee in order to ease onto that hip and side of the body
  4. Extend the arm closest to the floor so that your hand is above your head, and your arm acts as a cushion for your head.
  5. Continue easing yourself down to the floor until you end up stopped on the floor completely laid out on your side with the initially downed leg bend underneath you.
Things to keep in mind:
  • Focus on a controlled fall.  At no point should any part of your body slam onto the floor.
  • Try to keep the motion of the fall moving in one direction as opposed to veering off to the side.
  • Avoid flailing with the top leg.

Roll to Stomach

Separate to the “standard” baseball slide which ends on the floor, we also practice a baseball slide with roll to stomach which is completed by getting up off the floor.  The initial baseball slide is exactly the same, but once you have safely slid to your side, you roll to your stomach and then come to a standing position.
In order to get up, using your toe stops is preferable.  To break down the “getting up” portion:
  1. Roll to your stomach
  2. Raise onto all fours
  3. Lift your feet onto the toe stops so that you are in plank position
  4. Hop your feet underneath your body, landing on your toe stops (similar to the second half of a burpee/squat thrust)
  5. Once you are balanced on your toe stops with legs bent, stand up
Once you have the baseball slide with roll to stomach motion down, you may get to a point where you can time the roll to happen prior to stopping the slide and then use the end of the slide to get your feet underneath you.  In this way, no hop to your feet is necessary.  Instead your toe stops go down and you bend your legs to catch your momentum at the end of the slide until your toes are underneath you and you can stand.

Single Knee with 180 Turn

Many times, after a fall, we will not be facing the track.  If we are able to turn ourselves towards the track before stopping, we can then stand up and quickly get back to game play using a toe stop run.  For this reason, we practice the single knee fall with a 180 turn.
To perform this skill, we start with the basic single knee fall.  Before coming to a complete stop, engage your core to remain slightly rigid in the upper body while you turn your shoulders towards the side of the downed knee.  Use that knee as a pivot point to turn around, removing most of the weight from the foot that is still on the floor.  Ideally, you will end up facing the opposite direction from where you started while still in the single knee fall position.
To get off the floor, try putting the front foot toe stop down and centering your weight over it to stand up.

Leaving the Ground

With all of the action that happens on the track, we need to be able to leave the ground to avoid unexpected obstacles or use quick feet to get to where we need to go.  For that reason, we practice jumping and hopping.

Jumping

By jumping, we mean leaving the ground from two feet and landing on two feet.  In order to do so, you should take off from bent legs and land on bent legs.  Your legs act as springs under you to give you power for the jump and to cushion the impact of the landing.  While working to increase height, think about bringing your knees up towards your chest as opposed to bringing your feet up to your rear.
For testing purposes, you will be tested on jumping over an object.  Remember to bring your knees up when going for height.  Note also that jumping forward is not necessary.  Your momentum skating towards the object will naturally move you past the object.  You only need to lift your feet over it.  A successful jump over a 3″, 9″, or 18″ object indicates a passing score for Class 3, 2, and 1, respectively.

Hopping

By hopping, we mean leaving one foot and landing on the other.  In order for it to be considered hopping and not stepping, there should be air space under both feet at one moment of time.  Similar to jumping, you should take off of a bent knee and land on a bent knee.
For testing purposes, you will be hopping through a line of people.  Don’t worry too much about this until we get to our pace week (Week 6).

Mohawks

While we are getting comfortable picking up our feet, we also introduce mohawks.  This skill will become more important next week when we add to it.  A mohawk in skating is when we have one foot facing in each direction (one forwards and one backwards).

Finding the Position

To get the feel of the position, you can face a wall and place the insides of your feet against the wall.  Make sure that your feet are far enough apart and that your knees are bent.  This will require opening up your hips, and may take some practice.
When attempting a mohawk while skating, you will need to balance on one foot, pick up the opposing foot, turn it fully backwards, and place it down at the heel of the forwards foot.  This position will not be easy at first and is why we practice it against the wall.  You have been practicing t-stops, and your foot very well may want to set down in the T.  You may need to think about overturning your foot in order to get the placement.  If the foot is not fully turned backwards, you will likely turn in a curve.

Mohawks Around the Turn

In order to gradually get to the full mohawk position, you can start by doing mohawks around the turn.  In the counter-clockwise direction, this means balancing on your right foot, picking up your left foot, and setting it down backwards.  Traveling around the turn requires you to open up your feet into a v, and not a full mohawk.

Mohawks in the Straightaway

Once you feel comfortable in the turn, you can try the straightaway, which requires fully turning your foot backwards in order to continue a straight path.

Crossover Work

Last week we worked on edging and the ability to hold a one legged glide during a turn.  Believe it or not, this is the first obstacle in learning crossovers.  We continue our work on crossovers by purposefully changing our edging base leg around the turn (or stepping around the turn).  Next week we’ll start working on increasing the efficiency of the crossover.

Conclusion

This week we added a few specific skills to our repertoire, but the main focus was on picking up our skates (through stepping, hopping, and jumping), and using our toe stops in their two major derby functions (getting started and getting up off the floor).  These skills are essential for derby skaters and are getting us closer to the track!

Thursday, September 20, 2018

MADE Rules Breakdown -- Topic Two

Player Positions
There are three positions you can play on the track: Jammer, Pivot and Blocker.  The Jammer and Pivots can score points and the Blockers help the team score those points.
The Jammer wears the star on their helmet.  The jammer must line up behind all blockers, even their own.  They cannot line up past twenty feet from the start line.  Our track has lines, so it is fairly easy to distinguish.  The blocker must give room for the jammer to line up.  The referee can ask the blocker to move slightly forward.
To become an active jammer, the skater must pass each player in the pack.  If the jammer falls and gets sucked back into the pack, they are still lead as long as the other jammer or the pivot has not exited the pack.
The pivot wears the striped helmet cover.  They must start on the start line.  The pivot may break from the pack to become an active jammer once the any jammer becomes active.  If their jammer falls and is back in the pack, the pivot can take off and become the active jammer for the team.
If the active jammer has to leave the track due to a penalty, the pivot can take off as long as the team has not scored any points in that jam.  Two pivots can be the active jammers.
If the pivot gets excited and takes off before a lead jammer is declared or if the pivot is beyond 20 feet, they will be signaled to drop back to within twenty feet of the pack before taking off.
Blockers play offense and defense at the same time.  Blockers can line up at the pivot line or within the 20 feet before the jammer.
Lead jammer is who is physically in the lead once they become active.  The lead jammer can change.  It is the jammer or pivot that is in lead and in bounds.
Only the lead jammer can call off the jam.  The jam is called off by placing their hands on the hips repeatedly.  The jammer must be in bounds to call the jam.
If both jammers end up in the box before anyone is declared active, the jam is called dead by the Head Ref.

Thursday, September 13, 2018

The basics: Plow Stops

Plow Stops are the second derby stop that we learn in practice.  Plow Stops are my favorite and so much more effective than a T-Stop. 
Remember the three steps to a plow stop:
  • Spread your legs a bit wider than your shoulders.
  • Use your butt as a counter balance and sit down lower. 
  • Push on your inside edges.  Push your toes together and your heels down into the ground.  Dig those edges until you stop.  Some people can stop on a dime, others take a little longer and it’s okay.
Mel Breakdown throwing a plow stop during the game.
Start low!  Like everything in derby, it is harder if you are standing up or not as low as you could be. 
Make sure your knees are bendy!  Do not lock your knees.  You lose your stability you had when you were low.  We know you aren’t low if your knees are locked.
The stop comes from your inside edges.  Those wheels will slip and you will hear a chattering noise.  This is completely normal.  If the plow stops are quiet, you are not putting enough pressure on your inside edges.  Get the feel for it.  One side might require less pressure than the other.
Stay low and don’t be like a buoy and bob around.
Here is another good source for information on Plow Stops:

Tuesday, September 11, 2018

Week 2 - Edging

by Striking Dervish


Week 2 is dedicated to the concept of edging. Edging is essential in order to do more than just move forward.

Some basics about edging

The term edging is commonly associated with ice hockey because the blade on the bottom of an ice hockey skate has edges to it. The transfer of weight to the inside and outside edge is essential for turning and performing various skills.
Quad skates work in a similar manner with a truck underneath the skate that can move from side to side. Applying pressure with the outside or inside of your foot will move your trucks back and forth and allow for turning. Part of the reason why your skates should be fitted well to your foot is so that the trucks respond well to what your feet are telling it to do!
If you have brand new skates, the trucks will likely be stiff, so you’ll want to have them loosened. Please ask a vet or coach at practice if you need to loosen your skates. Many will have a tool and can help you. Usually, the best option is to loosen it a quarter turn per practice or skate session until it feels comfortable.

Two-Footed Edging

To get the idea of how edging works, we start by practicing it on two feet. To turn, you must push down on the side of the skate towards the direction you want to turn. In that way, to turn left, you should push down on the outside of your left skate and the inside of your right skate. Similarly, to turn right, you should push down on the inside of your left skate and the outside of your right skate.

Skiis

The skill we call “skiis” looks very much like someone skiing down a slope, moving from side to side to navigate the terrain and control speed.
Start by striding a couple of times to get moving. Then with your feet together, use the edging concept to make your skates turn in one direction and then switch sides to turn in the other, making a weaving motion. Here are a couple of other points to think about to help with the skill:
  • Think of pointing your toes and knees in the direction you are turning.
  • Try to avoid only using your knees to turn yourself; more of the motion should be in the feet/ankles.
  • Throwing your hips towards the outer point of your arc will help the turn-back to the opposite direction.
  • Focus on keeping your upper body controlled; this skill mostly happens from the waist down.
  • As in all derby skills, remember to bend your knees!

Weaving Around Cones

Once you have the idea of edges, you can move on to targeted weaving by doing the same ski motion around a straight line of cones. The closer together the cones, the harder the skill will be. Be sure to stay low by bending your knees and dropping your butt. Do not bend over at the waist and lean over. The movement is really from the waist down, so your upper body should not move considerably. Avoid flailing your arms; instead keep them at your side, or if necessary while starting, out to the sides to also make note of whether or not you are tipping from side to side.

Watermelons

The watermelons we worked on in Week 1 can be improved by using the concepts of eding.  Instead of using them to turn by leaning your feet towards the same side of your body, we focus on leaning on the outside of both skates and then the inside of both skates. This back and forth motion will help move your feet out and in underneath you.

Figure 8’s

Figure 8’s are similar to a watermelon where the feet move out and in, but instead of bringing the feet back together side by side, you line them up one in front of the other, switching sides each time. Here are some points to keep in mind:
  • Remember to keep your knees soft and your butt down.
  • Avoid standing up when your feet come together.
  • Make sure you are using both legs. One leg may be stronger than the other, but you should not be moving one leg around the other each time. Work towards evening out the pull from each side to strengthen your legs if need be.

Cutting

Cutting refers to a more sharp turn accomplished by pushing on the edges of the skates harder than is necessary to just make a wide arc. Applied to derby, this allows for lateral movement on the track.

Cutting Cones

Cones are an extremely useful tool for practicing cutting because it serves as a gauge of how tight we can make our turns. When cutting around a cone, the foot closest to the cone should lead in front of the foot furthest from the cone. Concentrate on pushing down on the edges of your skates to turn around the outside of the cone. Some pointers to keep in mind:
  • Remember to stay low by keeping your butt down (not lowering your chest). Doing so will provide more balance and motion in the lower half of the body.
  • Avoid bobbing up and down between cones by staying low throughout the drill.
  • Avoid flailing the arms by keeping them at your sides. If necessary, hold your arms out to the sides to ensure you are not tipping your body from side to side during the drill. Most of the work should happen in the lower half of the body.
  • Do not look at your feet. Instead concentrate on the next cone in the series.
  • In order to switch you feet between cones, you can figure 8 in between them. Eventually, you will learn how to crossover in between them.

Cutting from Side to Side

Minimum skills testing does not include cutting cones, but skaters must be able to demonstrate the ability to cut from side to side on the track. Practice this by skating along the inside line and cutting out as quickly and sharply as possible to the outside line. Then cut from the outside line to the inside line.

One Footed Edging

Once you have the concept of edging down, challenge yourself to try edging on one foot. Being able to control your direction while on one foot is an essential building block for crossovers and various other derby skills.

One Footed Glides on a Turn

In Week 1, we practiced one footed glides in a straight line. Now we are focused on gliding around the turn of the track while balanced on one foot. The same key points apply:
  • Be sure you are balanced over the center of your base leg before picking up the other leg.
  • Keep your knee soft to help with your balance.
However, in order to turn, you will also need to focus on your edges! It will take time to find the right balance “sweet spot.” While you work on finding that spot, these things will help:
  • You will need to lean your body towards the center of the track. However, don’t “teapot” the top of your body; keep your core tight and drop your inside hip into the turn.
  • Keep your nose, chest, and knees pointing in the direction you are going (not towards the outside of the track). One way to encourage this posture is to tuck the arm closest to the inside of the track behind you.
Make sure you are practicing both legs! When traveling counterclockwise on the track (usual direction), that means you are balancing on the outside of your left skate when your left foot is down or balancing on the inside of your right skate when your right foot is down. Very often, finding the balance point of your outside foot is more difficult for skaters, but it very important for effective crossovers to work on it. When you get comfortable going the regular direction, try the clockwise direction!

Circles

For a more focused practice of the one footed edging, focus on a circle so that you are constantly turning. To get started, leave one foot on the ground and paddle with the other foot to gain momentum and get a feel for where you balance point should be. When you are ready, pick up the other leg and see how far you can continue turning with your leg up. Be sure to practice both legs in both directions!

Stopping

Plow Stops

Plow stops or snowplows are the second derby stop we learn. This stop allows for the skater to remain lower and more stable should they be challenged on the track while slowing. The stop is accomplished by turning the feet inwards so that they look similar to a wedged plow.
To execute a snowplow, widen your stance while skating and bring the feet together in a similar motion to a watermelon. Concentrate on pointing your toes inward and pushing your heels out and forward while pushing your inside edges (more edging!) into the ground but leaving all eight wheels on the floor. Your butt should act as a counterbalance by sitting back. Remember to keep your knees soft to increase stability and balance. The foot turn should begin from the wide stance and increase in pressure while the feet come together. The stop should occur completely by the time the feet are approximately shoulder width apart. Stopping while still in a wide stance will hinder consequent movement.

Conclusion

Being able to balance on your skates is extremely important for roller derby. Becoming familiar and comfortable on your edges will significantly help all skills in the upcoming weeks! Play around on your edges at open skates so you can find the right formula for turning, cutting, and balancing. Making yourself uncomfortable is often the only way to really get comfortable, so wear your pads and always remember that falling is learning!

Saturday, September 8, 2018

MADE Rules Breakdown -- Topic One


M.A.D.E. Rules Discussion   -- Topic One
Game Parameters
A game lasts for 60 minutes.  The 60 minutes can be divided up into halves or periods as each league sees fit.  Fountain City Roller Derby uses the four 15 minute periods of play.
Each jam can last up to 90 seconds.  The Head Ref will signal the start of the jam by one short whistle blast.  Each jam is ended by one long whistle blast.  The jam can be ended on time or called off by the lead jammer and in some cases a thumbs down injury.
There is up to 30 seconds between each jam.  Each team has 30 seconds to position their skaters on the track.  If you field too many players, this is a team penalty and must be served by a skater.  If you skate a player short, the other team automatically gets a point upon the start of the jam.
Each team has five players on the track for each jam:  One Jammer, One Pivot and Three Blockers.  The jam will always start with a Jammer and Pivot being fielded.  If the Jammer from the previous jam is still in the penalty box, they will become a blocker on the next jam.
Each team has a total of four timeouts.  They are split evenly between periods.  Timeouts do not carry over from period to period.  Only Coaches and Captains may call a team timeout.  They do so by forming a “T” with their hands and calling timeout to the referees.  Officials can call as many time outs as they would like.  Timeouts are signaled with four short whistle blasts.
The team with the highest amount of points wins the game.
If the score is tied after regulation play, there is a Sudden Death jam.  The first team to score wins.
M.A.D.E. Slaughter Option: Within the last five minutes of the third period, should one team be leading by more than 50 points, the teams may convene and decide if the fourth period will be played.  The trailing team is the one that makes the decision.
M.A.D.E. Coed Structure:  No more than two male members per jam.  Cannot field a male jammer/pivot combo.
Questions and scenarios will be posted on the Facebook Group, please answers those in the threads provided and if you have questions, feel free to post them.  This information is needed for your written test towards the end of training.

Thursday, September 6, 2018

Falling is Learning


Some day you will fall at practice and a veteran skater will casually glide by, smile, and call out to you in their most cheery voice, “Falling is learning”.
They aren't saying it to be mean or to tease you.  They aren't making light of your frustration. They are reminding you that failure is part of the process.  Falling means effort.  Falling means you did something that was probably outside your comfort zone.  Falling means you pushed yourself.  Be proud of that fall.
Some day you are going to fall hard. You will ultimately be fine because you will be wearing pads (always wear your pads), but this fall will be different.  This fall will make you nervous. This fall will make you uncomfortable. This fall will make you question yourself and your abilities.  Your instinct will be to give up trying that skill, the rest of that practice, or even the sport.  It is imperative that you fight that instinct.  Get up and try again.  Despite your best efforts, you will fall a second time. One more try. Make sure those pads are secure because you are about to fall a third time.  You're gonna joke about being a genius, because you know that falling is learning.
No one ever became good at something by never doing that thing.  No one is born with perfect ability.  And no one in the whole entire history of roller derby has made it without falling. Remember that veteran skater that casually reminded you of the mantra in a sing-song voice?  They were once told “falling is learning”.  They fell hard, but they also got up.  They did their best to figure out what they did wrong so they could do it better the next time.  And the next time they tried, they fell.  So they got up, re-evaluated, and tried again.  They were just fine because falling is learning.
What you learn from falling is up to you. Did you learn to shift your weight differently?  Did you learn that you need to work on that derby stance?  Maybe you learned that you are stronger than you think; that you are capable of something you never thought you were brave enough to even try?  The lesson is different for each person, with each fall.  The most important thing is to learn and try again.

Tuesday, September 4, 2018

Week 1 - Roller Derby Basics


by Striking Dervish


Week 1 of our boot camp is dedicated to learning how to skate forward with proper form, fall safely, and stop in the first “derby” stop. These elements are essential to learn before anything else, because skating and derby stance are the building blocks for all other derby skills, and we must safely fall and stop throughout training.

Derby Stance

Derby stance is the ideal stance for skating and performing most skills in derby. It ensures proper balance for skating technique as well as (and especially for) taking a hit. Standing straight up on the track is a sure way to get knocked down quickly.
In many things that you do during derby practice, you might find yourself losing balance. Fight the urge to stand straight up to catch your balance. Instead, remind yourself to sit into your derby stance, and you will find your balance much quicker.
For more information about derby stance, including proper form and exercises you can do off skates to work on it, please see The Basics: Derby Stance.

Moving Forward

Watermelons

Watermelons involve leaving all eight wheels on the floor while moving forward. Start by putting your feet in a V shape with heels together. With your weight mostly in the balls of your feet, push your feet outward. Once your feet are approximately shoulder-width apart, pull your feet back inward using your thigh muscles (not by pulling your knees together) until you have reset your feet next to each other. The entire movement should form an oval shape (or watermelon). Repeat the movement, making sure that the feet come back together in between. This position with your feet together is where you will get the power to make the next watermelon. As you get comfortable with the motion, try gaining momentum with several in a row. This can also be practiced at open skates. Don’t forget your derby stance!
The ability to keep up momentum with all eight wheels on the floor becomes especially important when skating within a pack. Making strides by picking up your feet can be a tripping hazard when other skaters are nearby.

One-Legged Glides

The ability to balance on one foot is very important for skating and derby. We practice one-legged glides for this reason.
Make sure to gain some momentum either with watermelons or strides (see below). Once you have some speed, be sure to lean over the base leg before attempting to lift your other leg.
Your knees should remain soft while doing a one legged glide. If you lock out your base leg, you will struggle with balance. Also remember to keep most of your weight in the balls of your feet so as not to fall backward and to keep your core engaged so as not to bobble back and forth.
Speed and leg placement make this skill easier. Make sure you are travelling fast enough before picking up your foot, and hold your knee at hip height to bring the weight of your foot closer to your center of gravity.
You can practice your one-legged glides at open skates. Try to increase the distance you can keep your leg up. You will be tested on the ability to glide for the full length of the track.

Stride

While skating forward normally, you should practice proper form of strides to maximize your pushes forward.
To do so, push your foot down into the floor and back at a 45-degree angle, leaving all four wheels on the floor as long as possible. The stride ends with a slight flick of the foot just off the floor, with the wheel under the big toe being the last to leave the floor.
During the stride, your weight should be over the supporting leg so that it is easy to finish the stride off of the floor with the pushing leg. If you are having trouble with this balance, try pushing with ONLY one foot, thinking of your base leg’s skate as a skateboard.
Finish by bringing the pushing foot back to the starting position so that both feet are together. This is extremely important to find this position between strides in order to get the full push in your next stride.
Again, don’t forget your derby stance! You will get a longer stride the lower you sit into your stance, and therefore, a stronger push forward.  Your knees should never lock out, and your upper body should not move a lot during the stride. While striding forward, your arms should easily move at your sides just like you are walking.
Example of good stride form
From the front:

From the back:

Falling

Falling = Learning

Please try to remember this while you are training. In order to learn new things, you will have to push yourself outside of your comfort zone. That will often involve losing your balance and falling. Even the best roller derby skater falls and will not think less of you for doing so as well. We know it means that you are learning and striving to do so. We practice falling safely for this reason.

Falling Forward

Generally speaking, derby skaters want to fall forward to make use of their knee pads, as opposed to falling backward on unpadded areas. Staying on the balls of the feet while moving forward and staying low (derby stance) will encourage falling forward. See below for specific knee falls that we practice to encourage falling “small” and controlled on the track. When we practice these, we commit them to muscle memory and are less likely to sprawl on the track (safety for all) or fall on unintended body parts (personal safety).

Falling Backward

Sometimes falling backward is unavoidable. If you find yourself falling backward, make a quick decision to PICK A CHEEK! This means trying to fall slightly to one side so that you are landing on your natural butt padding instead of straight down on the tailbone. Remember that staying on the balls of your feet while moving forward will help discourage falling backward. If you find that you are often falling backward, check yourself while skating to make sure that you are not rocking back on your heels.

Practice Falls

One-Knee Fall

The one-knee fall is the first and most basic fall we learn. It involves setting one knee on the floor and using the friction of your knee pad to come to a stop. Proper form involves the following.
  • Having both legs at a 90-degree angle. Do not sit back onto your skates!
  • Having your shin parallel to the floor. In other words, you should be using the front of your kneepad, not the top.
  • Keeping your upper body straight and controlled. This involves tightening your core as you fall. (Think of engaging your abs and squeezing your glutes.)
  • Keeping your hands off of the floor. Always, always, always try to keep your hands off the floor so that your fingers don’t get rolled over by another skater.
While you are learning, you might set your hands on your thighs in order to control yourself downward. Eventually, you should build up your thigh and core muscles enough to avoid using your hands and keep them at your sides.
For practicing one-knee falls, be sure to come to a complete stop. You should be able to get up within 3 seconds from the stop for testing purposes. Ideally, you will be:
  • Looking around you before getting up (practicing track awareness).
  • Remaining stable without bobbling back and forth.
  • Pushing upward with your weight over the front skate.
  • Avoiding using your hands while getting up.
  • Immediately transitioning into skating forward once up.
Please note that setting your front toe stop down can be beneficial for balance when getting up and readiness for getting skating again. We will talk more about toe-stop starts in Week 3.
If you need some extra help in getting up for now, you can put your hands on your front thigh to push downward. You will eventually want to gain enough strength in your core and legs to avoid using your hands. One way to build up this strength is to practices lunges off skates.
Be sure to practice your one-knee falls on both legs!

Double-Knee Fall

A double-knee fall is used when a fall has more momentum than could be handled with a single-knee fall. It involves landing on both knees but still remaining controlled.
To fall on your knees, you should be rolling over the top of your skates. Staying in derby stance will encourage a controlled fall because your knees will be closer to the floor. Do not jump into the fall or fall straight onto both knees.
Your knees should not make contact at the same time. Make sure you hear a separated “tap-tap” to avoid landing too hard on your knees.
Keep your upper body controlled while you fall by engaging your core. You should not be sitting or leaning back into your skates, but should be leaning back slightly to avoid falling forward.
To get up, there are a couple of options.
  1. Pick up one foot and set it on the floor to get up in the same manner as your one-knee fall. Be sure not to bring your foot around the side of your body (a tripping hazard and a danger to yourself and other skaters). Instead, bring it through underneath your body.
  2. Set your hands in a diamond shape in front of you. It is important that your hands remain within the width of your own body to avoid the possibility of another skater rolling over your hands. While leaning onto your hands in front of you, hop up onto both toe stops near your hands, and stand up on your toe stops. This is similar to the motion used when standing up from a burpee.
Whichever method you use to get up, you should strive to do so within 3 seconds of coming to a complete stop. Always be sure to look around you before getting up to practice track awareness.

Four-Point Fall

A four-point fall comes into play when a fall has so much forward momentum that you must catch yourself from splaying out on the floor or falling on your face. Practicing this fall encourages falling “small” and controlled.
In a similar manner to the double-knee fall, you will still be rolling over the top of your skates to avoid slamming onto your knees. This will be followed quickly by a fall forward to the elbows and wrists. (In this way, you can think of it as a six-point fall despite its actual name). In order to properly simulate the application of when you would use this fall (when your momentum is pulling you forward toward your face), the transition from your knees to your elbows and wrists should be one continuous motion, as opposed to landing on your knees and then falling over to your elbows and wrists.
Always practice looking around before lifting your body. This is done to simulate track application when a skater might be coming toward you, and it would be important to stay small. Be sure to keep your fingers off the floor (point of contact is at the wrists, not at the fingers) until you look around and know that it is safe to get up.
To get up, you can use one of the two methods previously described for the double-knee falls.

Stopping

In roller derby, we do not stop by dragging our toe stop behind us as we were taught to do as kids at the roller rink.  To do so would be a tripping hazard with so many people in close proximity on the track.  Instead, we use a variety of roller derby stops, the first of which we learn is called the T-Stop.

T-Stops

In order to execute a T-stop, shift your weight onto one leg and turn your free leg so that your toe is pointed to the outside of your body.  You will then gently set it on the ground about a foot directly behind the base foot and pull it in towards your base foot while gradually applying pressure downwards on all four wheels to provide enough friction to slow to a stop.  Be especially careful not to tilt your foot so that you are only making contact with the two wheels closest to your front foot; this is a good way to turn your ankle!  The end position should form a capital T with the foot behind perpendicular and centered on the front foot.  Be sure to keep your knees soft while completing this skill.  It is very common to lock out your legs and stand straight up, but this will hinder balance.  

Conclusion

Please ensure that you can perform these skills well, as they are essential for the rest of your training! All of these skills can be practiced at open skates with some care given to the space of others. Make sure you are wearing your safety gear when doing so!

Sunday, September 2, 2018

Dues Information

This is for beginning skaters only!  If you are a member of the league, this does not apply to you.

September:  Dues will be $20.  They must be paid by September 11th or you will not be able to participate in the training session.  Dues can be paid by cash, check or PayPal.  The PayPal link is posted on the Recruitment Facebook Page.

October and November:  Dues will be $35.  They are due at the first training session of the month.  You cannot participate until dues are paid.  

If you have any questions, please posts the Recruitment Page and we will get the answer to you.

What to Expect from Practice


Your first practice is coming up soon!  That’s awesome and we can’t wait to meet and greet and teach everyone about the world of roller derby!  Here are some tips and tricks on preparation for your first practice.

Procure your gear!

You’ll need gear!  While we do have loaner items, they are first come, first serve.  If you need to borrow the leagues gear for the first couple of practices, please arrive around fifteen minutes early to be able to find the gear you need and be geared up in time for practice.  Remember, we do not have loaner mouth guards!  B&D Skating Rink, Derby 4 All and sports stores sell them.  

Pick out your first day of school outfit!

Here is a guide to Dressing Derby!  If you have questions, please ask. 

When and Where?

Check the calendar!  It’s on this blog and it was also given to you in print form.  All practices are held at B&D Skate Center in Independence.  Remember to schedule drive time to make it to practice on time!  Be ready to go at the start of practice.

Make a Practice Day Plan

To prepare for practice drink plenty of water.  A Staying Hydrated blog post has been made.  Make sure to bring a bottle of water during practice.  You might want to bring a few snacks for after practice.  If this is your first time meeting with us, you will need to sign a waiver and complete contact information online.  There will be plenty of copies of the waiver available.  Don’t forget the rink fee for September.  That can be paid at the first practice.

Relax and have fun!

Remember, this is the first practice for a lot of people.  Relax and have fun.  It’s okay to fall.  Falling is learning.

Have questions?  Ask them!  There will be plenty of trainers available for you to ask questions to.

Saturday, September 1, 2018

Toolkit for Practice

by One Hit Thunder
Gear


When coming to your first practice you will only need a few things in your toolkit:
  • Mouthguard
  • Safety Equipment – if you have it
  • Skates – if you have them
  • Water Bottle
  • Willingness to learn
  • Ability to listen – make sure not to have side conversations, everyone needs to hear the trainers instructions
  • Great attitude
  • Desire to have fun


As time goes on you may want to add to your toolkit.  We have compiled a list of items found in many vets bags. Don’t run out and buy everything on this list, every skater likes different things.
  • FullBag
  • Skate tools including a combo-tool, allen wrench set, adjustable wrench, bearing tool-remember you need to be able to adjust your trucks, toe stops, and wheels.
  • Duct Tape-this is used for many things including holding pads on to keeping skates from causing blisters.
  • Band-aids
  • Deodorant
  • Ibuprofen or other pain reliever
  • Baby wipes for cleaning wheels
  • Towel/handkerchief for sweat
  • Lace puller and shoe horn for getting skates tight
  • Granola Bar or Energy Chews
  • Chap stick
  • Anti-odor device – silica packs, a thin sock filled with crystal cat litter, zum yoga mat spray, febreeze, etc… everyone uses something a little different.
  • Dry bag for wet clothes
  • Water Bottle


You may also want to have some spare items too:
  • Laces
  • Mouthguard
  • Tights/leggings
  • Wheels and bearings
  • Water bottle
  • Shirts with name on the back in league colors for scrimmages
  • Socks
  • Hair ties
Every skater likes different things, so do not run out and buy everything listed above.  If you ever find yourself needing something, just ask, chances are someone will have just what you are looking for.

September 2018 New Recruit Schedule

September 4th -- 9 to 10:30 pm -- First Day of Bootcamp!  Skating Basics
September 11th -- 9 to 10:30 pm -- Bootcamp!  Edges!
September 15th -- Zombie Game Day!  Head down to Leflore Co. to see the Zombies take on Leflore County Roller Derby
September 18th -- 9 to 10:30 pm -- Bootcamp!  Edges!
September 25th -- 9 to 10:30 pm -- Bootcamp!  More Derby Skills!
September 29th -- Championship Games!  The Shotgun Sheilas v. The Deadly Sirens and The Usual Suspects v. The Untouchables.  This is a chance to volunteer or to just come hang out (if you choose the hangout option, ticket purchase is required).  Volunteer opportunities will be posted on the FCRD Recruitment group. 

Pick Your Person: A Guide to Choosing Your Derby Name

By Parks And Wreck You’ve finally decided to strap on those skates and get out on the track, bumpin’ hips with the best of them, the wi...