Player Positions
There are three positions you can play on the track: Jammer,
Pivot and Blocker. The Jammer and Pivots
can score points and the Blockers help the team score those points.
The Jammer wears the star on their helmet. The jammer must line up behind all blockers,
even their own. They cannot line up past
twenty feet from the start line. Our
track has lines, so it is fairly easy to distinguish. The blocker must give room for the jammer to
line up. The referee can ask the blocker
to move slightly forward.
To become an active jammer, the skater must pass each player
in the pack. If the jammer falls and
gets sucked back into the pack, they are still lead as long as the other jammer
or the pivot has not exited the pack.
The pivot wears the striped helmet cover. They must start on the start line. The pivot may break from the pack to become
an active jammer once the any jammer becomes active. If their jammer falls and is back in the
pack, the pivot can take off and become the active jammer for the team.
If the active jammer has to leave the track due to a
penalty, the pivot can take off as long as the team has not scored any points
in that jam. Two pivots can be the
active jammers.
If the pivot gets excited and takes off before a lead jammer
is declared or if the pivot is beyond 20 feet, they will be signaled to drop
back to within twenty feet of the pack before taking off.
Blockers play offense and defense at the same time. Blockers can line up at the pivot line or within
the 20 feet before the jammer.
Lead jammer is who is physically in the lead once they
become active. The lead jammer can
change. It is the jammer or pivot that
is in lead and in bounds.
Only the lead jammer can call off the jam. The jam is called off by placing their hands
on the hips repeatedly. The jammer must
be in bounds to call the jam.
If both jammers end up in the box before anyone is declared
active, the jam is called dead by the Head Ref.
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